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Tecmo Bowl: Kickoff

Tecmo Bowl: Kickoff

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From: Tecmo
Category: Video Games

List Price: $29.99
Buy New: $24.00
You Save: $5.99 (20%)



New (20) from $24.00

Rating: 4.0 out of 5 stars 2 reviews
Sales Rank: 342

Platform: Nintendo Ds
Genre: football_games
ESRB: Everyone
Media: Video Game
Batteries Included: No
Age: 5 - 20 years
Operating System: Nintendo DS
Shipping Weight (lbs): 0.3
Dimensions (in): 0.1 x 0 x 0

MPN: 1056
Model: TCM1056
UPC: 018946010564
EAN: 0018946010564
ASIN: B00198PO6W

Release Date: November 11, 2008  (New: Last 30 Days)
Availability: Usually ships in 1-2 business days
Condition: Brand New Sealed. Ships first Class in bubble Mailer. USA original.

Features:
  • Customize your team: Choose your team colors, emblems, player names, team cities and abilities.
  • Wi-Fi and Wireless Multiplayer: Play against your friends across the country or across the room.
  • Cut-scenes: All-new cut-scenes showing off the dramatic presentation of various plays
  • Customizable Playbook: Choose four running and four passing plays to your liking
  • Stylus Control: Feel the action as you use the stylus to control your player

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Editorial Reviews:

Product Description
Play the classic, over-the-top, all-American football game that enables players of all levels to engage in a fun filled, fast paced, arcade style of football. With Tecmo Bowl: Kickoff, you can choose from 32 different teams across the country, then tactically use over-the-top plays to take over a game. Play against friends across the country or across the room in wireless local and online multiplayer matches.

Customizable Playbook - Prepare for gridiron greatness by customizing your playbook Music and Sound Effects - Turn up the heat on your opponent as you play the game to rock ?n' roll remixes of the most memorable tunes in football gaming history



Customer Reviews:

3 out of 5 stars A Few Issues   November 27, 2008
Erick G. Rojas (New York City)
4 out of 4 found this review helpful

i played tecmo super bowl back in the day like it was the only video game ever made.
so when i heard that tecmo bowl had come out on the DS i was ecstatic.

Its a fun game. . .but there are some issues that i would like to point out. . .
1) for some odd reason you cannot see ALL your individual season player stats. . . you can only see your overall team stats and your player stats if he is in the top 25 (or so) of the entire league. This is annoying because i used to get a kick out of just running through the season stats of all my players, even backups that ran the ball maybe a handful of times. this seems so simple but yet its missing. .
2) the cursor for passing the ball is very difficult to distinguish . . . on passing plays, all receivers have a tiny white cursor above their heads. . . when you pick a receiver to throw to this white cursor becomes slightly bigger but hardly enough to distinguish. this is annoying when trying to get out of the grasp of a linemen.
3) not really a big deal, but when they say they used tecmo super bowl as the template they were not kidding. . .gameplay is the same, like the annoying nose tackle diving sack. . . even the playbook has the exact same plays.
4) menus are confusing and take some time to get used to. Given they used the same format as tecmo super bowl i dont understand why they couldn't just have used the same or similar menus.

overall its a fun game though. . . i would give it a 6 out of 10.



5 out of 5 stars Return of the greatest of all football games   November 26, 2008
Philip Villarreal (Tucson, AZ)
4 out of 4 found this review helpful

A dorm room football phenomenon emerges from the backfield in the form of "Tecmo Bowl Kickoff." A double-reverse throwback that sheds decades of technological advances as a running back would defenders, the game is an effort to recover fumbles made by today's over-serious gridiron grinders.

With circa-1991 graphics, a side-scrolling, broadcast-style point of view, quarterbacks who can launch 120-yard bombs and lead blockers who can send linebackers tumbling backward, "Kickoff" recaptures the off-kilter Japanese charm of the seminal "Tecmo Super Bowl." Developed by an American team, "Kickoff" recaptures the old game's incongruous quirks without making them overly cheesy. Static cinematics, which punctuate big plays, are good for constant chuckles.

"Kickoff" is no threat to EA's "Madden" hegemony, with its 4.5 million in 2008 sales as of late September, and exclusive NFL license. But a few minutes with the game and its silly thrills may have old-school players declaring "Kickoff" has the exclusive license on over-the-top football fun.

The template, "Tecmo Super Bowl," is the 1991 NES and Super Nintendo title that remains popular as PC-downloadable bootlegs and mods.

Players who squint hard at the new game might trick themselves into thinking they're playing a portable version of the original game, but the myriad adjustments become clear when you start to play.

Touch-screen controls are interchangeable with traditional D-pad and button-presses. Savvy players will use a combination of the two, using the stylus for pinpoint passes and player direction, with a point-and-touch guidance of "The Legend of Zelda: Phantom Hourglass" while switching to button-mashing to break tackles.

Legacy exploits, including an old dirty trick that let unscrupulous players use the nosetackle to dive through the line and instantly sack the quarterback, have been benched. Devotees will be happy to hear that the ludicrous yet skill-oriented tactic of zig-zag running is still there.

A season mode allows players to guide one or several teams through a preset schedule, through the playoffs and ultimately the Tecmo Bowl championship. In-season trades are available but there's no true franchise mode.

Game runs an end-around on EA's license, copying the league's 32-team, 8-division structure and replicating nearly all of the NFL team's cities, going so far as to echo current teams' play styles, strengths and weaknesses. Obsessive players can take the similarities to the real thing several steps further by editing team playbooks, colors, logos, player names and attributes.

Online competition lets gamers lock facemasks with friends via the tedious Nintendo-specific ritual of swapping friend codes, or take the field against all comers via the matchmaking system. The fluctuating skill levels ratings, which rise or fall after each game depending on the result and opponent's rating, echo the "Mario Kart Wii" and "Tetris DS" setups. The lack of online voice chat is disappointing, although sadly understandable given how few DS games have taken advantage of the system's capability.

Taking on human opponents, either online or via local wireless, is necessary because artificial intelligence is so lacking. Computer-controlled teams will kick for one point when down by two, mismanage the clock during tight games and make moronic play choices.

Even in a succession of blowouts against the computer, the game remains fun and compelling, tugging at your jersey for one more scamper on the playground. In the arena of compelling gameplay, "Tecmo Bowl Kickoff" scores an electrifying touchdown.



madden  nfl  nintendo ds  sports game  tecmo bowl  




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